StarCraft II

mkiii222

Member
Mar 31, 2005
697
0
16
Troy, MI
So who's playing?

I'm headed out to pick up my copy during my lunch break. I still can't believe it took them 12 years to come out with this.
 

mkiii222

Member
Mar 31, 2005
697
0
16
Troy, MI
I was going to do that but I really wanted the box/DVD on this one. I don't get off work till 4:30. :(
Hopefully Mac and Windows can play together so I don't have to reinstall XP to play with large amounts of people.

Came with:
2 StarCraft II 'Guest Passes' (7 Hour/14 Day trial cards for your friends)
2 World of WarCraft Passes (10 day trial subs)
Jim Raynor 'Wanted Poster' scratch pad

photo0187p.jpg
 

thedave925

Since 9/16/05
Nov 9, 2005
626
0
0
East Bay, Cali
I liked having LAN battles in highschool on SC1.
I don't have time for games these days...
So someone tell me the storyline when you beat it :D
jk, have fun!
 

GrimJack

Administrator
Dec 31, 1969
12,377
3
38
56
Richmond, BC, Canada
idriders.com
SupraOfDoom;1597900 said:
Wait, what? Burned on what? No such thing as a bad SC game....

and I've played beta for months its amazing. Single player is fun too.

The AI on the original Starcraft as it shipped was possibly the worst I've ever seen. It was certainly far inferior to anything else on the market in the same genre at the time. It took several patches and a couple expansions before it could really compete, and I'd given up long before then. Hell, I returned my copy withing a few days and went back to playing Total Annihilation - which came out a year before, had working AI, shipped with over 50 maps and hundreds of units, battles involved hundreds of units *per side* and was updated with at least a new unit every week.

I'm willing to say it ended up being a decent game, however, on release day it was quite possibly the worst thing Blizzard ever let out the door.
 

mkiii222

Member
Mar 31, 2005
697
0
16
Troy, MI
To add to TD's point I do remember Total Annihilation. That was definitely a top 10 as well but StarCraft had more replay value for me and is still on my PC to this day.
 

SupraOfDoom

Starcraft II ^^;;
Mar 30, 2005
3,342
0
36
41
Milwaukee, WI
www.cardomain.com
God I also had TA and that game was a joke. If you're playing RTS against the AI I'm not even going to bother arguing with you over it lol.
GrimJack;1597964 said:
The AI on the original Starcraft as it shipped was possibly the worst I've ever seen. It was certainly far inferior to anything else on the market in the same genre at the time. It took several patches and a couple expansions before it could really compete, and I'd given up long before then. Hell, I returned my copy withing a few days and went back to playing Total Annihilation - which came out a year before, had working AI, shipped with over 50 maps and hundreds of units, battles involved hundreds of units *per side* and was updated with at least a new unit every week.

I'm willing to say it ended up being a decent game, however, on release day it was quite possibly the worst thing Blizzard ever let out the door.
 

ret

Geekin out
Nov 20, 2006
94
0
6
Lynchburg
www.cardomain.com
Well my friend picked up SC2 and I got the itch to go back through the original SC and Brood War campaigns, so after picking up more ammo at wal mart I went back to my parents house where I left the battle chest. After 10 minutes of searching I found it, and both the disks were missing. :crash:

Fortunately, I did get to watch my friend play SC2 a while and even on low graphics it looks pretty good. It's too bad it's as expensive as it is or I'd pick it up this week.

And GrimJack, this one's AI actually seems a great deal more intelligent than the first one. The game also allows you to select difficulty now, which I don't know if I like or not.
 

Keros

Canadian Bacon
Mar 16, 2007
825
0
0
Calgary
GrimJack;1597964 said:
The AI on the original Starcraft as it shipped was possibly the worst I've ever seen. It was certainly far inferior to anything else on the market in the same genre at the time. It took several patches and a couple expansions before it could really compete, and I'd given up long before then. Hell, I returned my copy withing a few days and went back to playing Total Annihilation - which came out a year before, had working AI, shipped with over 50 maps and hundreds of units, battles involved hundreds of units *per side* and was updated with at least a new unit every week.

I'm willing to say it ended up being a decent game, however, on release day it was quite possibly the worst thing Blizzard ever let out the door.

Sorry Grim, but TA was a poorly balanced game that had "this unit" "that unit" for each of the Core or Arm sides. They'd change the appearance of a unit but it'd still be the same unit as the otherside had... The only real difference between core and arm was one had 6 guns on its battleship, the other had a laser and 3 guns. Otherwise, identical. And once they started making construction airplanes, construction seaplanes, construction ships, construction kbots, construction vehicles, construction rocks, construction boats, construction whatever... it got outta hand. There is such a thing as too much...

The new release of Total Annihilation fixed alot of those issues, but when looking at balance between the three races, SC1 still has the new TA beat out. I never even bothered with any storylines in the TA series... because, what story line? Just shoot each other.

Starcraft is so carefully balanced that adding another unit is a huge deal. Like Warcraft, changing anything serously upsets the balance of the game, making one player overpowered, another nerfed. Adding a unit a week to SC... that's just rediculous. TA has no real balance anyway, every race is the same potatoes with different trimmings. Each race in SC is a different vegetable altogether.

I've played both games aplenty, and SC is a far superior game in terms of design than TA. TA is a game founded upon excess to make up for precision, or lack thereof. There's enough ambiguity in TA that adding one more unit here and another there really doesn't change the game much at all.

Sorry for the highjack, but saying TA is better than Starcraft is blastphamy. That's like saying a Chevy Cavalier was a better car than a Honda Civic.
 

GrimJack

Administrator
Dec 31, 1969
12,377
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Richmond, BC, Canada
idriders.com
I'm afraid we're going to have to agree to disagree.

TA was balanced in a different way - every unit scored based on speed, power, armor, construction time, material required, and so on, therefore, adding a unit - or ten - didn't mess with the balance, as long as the scores matched up. And they did.

I never bothered with the storyline in SC, because after my own units accidentally SHOT EACH OTHER while the enemy ran between them, I was so disgusted that I uninstalled it.

TA is a game founded in excess to force the player to concentrate on strategy instead of micromanagement. The AI takes care of other things for you - for instance, you can take an aircraft factory, make it a group, set a patrol path for it, and all units it produces will be a member of the same group, attack anything that comes in view, return for repairs if damaged and return to the patrol path when repaired.

Starcraft *now* is a finely balanced game. In March of 1998, it was absolutely not. It's had 23 patches and one major expansion pack since then. If they hadn't gotten it right by now, I'd be very surprised. Even now, the fact that they can't change or add units without messing it up totally doesn't mean it's finely balanced, it means it's a huge house of cards - fragile as hell.

I have also played both extensively - as well as every other RTS game to come out since the genre was invented. IMO SC wasn't worth playing until 8 months after it's original release, when they had fixed the balance and patched the bugs and exploits to a reasonable level. Oh, and charged us for another expansion pack to fix the problems that shouldn't have been allowed in a release in the first place.
 

Murd

New Member
Dec 19, 2006
117
0
0
Vancouver, WA.
ret;1598185 said:
Well my friend picked up SC2 and I got the itch to go back through the original SC and Brood War campaigns, so after picking up more ammo at wal mart I went back to my parents house where I left the battle chest. After 10 minutes of searching I found it, and both the disks were missing. :crash:

Fortunately, I did get to watch my friend play SC2 a while and even on low graphics it looks pretty good. It's too bad it's as expensive as it is or I'd pick it up this week.

And GrimJack, this one's AI actually seems a great deal more intelligent than the first one. The game also allows you to select difficulty now, which I don't know if I like or not.


Was it just missing the Discs or did you still have CD keys? If you have the keys still, you can go to battle.net, make an account, and activate the key to your account and DL the game. Same with Diablo 2 and the warcrafts. I've done all my blizzard games this way and now don't need the CD's to play them. BONUS