I just reserved the Halo 3 Legendary Edition!!!

PROJECT N00b

XBL: Mkiii DriFt3r
May 22, 2005
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ATTN:

HALO 3 LEGENDARY EDITION IS NOW $130.00 USD. Why?! i dont know...but from what ive read, its worth it. heres the scoop. (courtesy of Bungie.net)


Microsoft put out a press release this morning, and finally revealed the awesome new packaging for the Legendary Edition of Halo 3, along with the red-faced admission that it’s going to be $30 more expensive than the estimated retail price used by retailers for pre-orders. Much as they telegraphed the fact that this price and content could be subject to change, it’s fair to say that these things usually don’t change. So apologies for that, but I think hardcore collectors (at whom the Legendary Edition is squarely aimed) will be pleased with the end result. The thing is truly lovely in real life, from the finish of the helmet itself, to the operation of the box and its sleeve. It reeks of quality and attention to detail (as it should at that price) and for fans, it’s probably worth every penny.

Of course, nobody’s forcing this price on you, and you can always buy the regular or Limited Edition and forego the thrill of your very own Spartan helmet. And for those of you who felt like it was a bait and switch, I can tell you from our involvement in the project, that’s not the case at all. This was always a tough thing to price and pin down, since it had simply never been done before. You can read more about the ambition, scale and love that were poured into this collectible next week, when Sketch brings us a report from the designers and manufacturer of the Legendary Edition, complete with photos from the artisans and the factory itself and an in-depth explanation of the kind of quality processes used to assemble it.

You’d probably be very surprised to hear how many Bungie staffers have actually pre-ordered it from regular retail outlets. The Legendary edition is limited enough (and individually numbered, no less) that we’re simply not guaranteed to get one. Yikes. We are trying to secure a couple of the more interesting numbered editions (you can do the math) to give away as prizes near launch.

The other froth was caused by the revelation that the Limited Edition would contain one piece of content that isn’t in the Legendary Edition. Well, don’t worry about that at all. The Legendary Edition purchasers will be pleased to know that they will not have to live without that content at all. More on that later (some of the details are still being worked out), but it should be smiles and sunshine. Seriously.

Again, tune in next week to see how the legendary Edition was made, and why it’s worth all that moolah.

HaloLegendaryHuge.jpg
 

PROJECT N00b

XBL: Mkiii DriFt3r
May 22, 2005
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Ditto.

I'm tuning in to Bungie.net next week to see exactly WHY its costing that much...aside from being the game being NUMBERED and the helmet(s) being HAND PAINTED, i should be able to come up with the money in no time, as long as my boss just keeps giving me those hours!
 

Quin

Trans killer
Dec 5, 2006
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Yeah, it'll be "limited" just like Halo 2 was. I paid an extra ten bucks for a metal case that dented itself sitting on a shelf :(
 

PROJECT N00b

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May 22, 2005
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THIS JUST IN

THE OFFICIAL RELEASE DATE FOR HALO 3 IS






SEPTEMBER 25TH


http://www.bungie.net/News/content.aspx?type=topnews&cid=12467

and for those you CANT get the link working:


Finish the Fight on September 25, 2007
Posted by lukems at 5/15/2007 9:01 PM PDT

We said Fall 2007, but did you expect Halo 3’s release date to be just two days into the Fall? On September 25, 2007 (just two days after the Autumnal Equinox), players will be able to finish the fight they started in Halo: Combat Evolved and continued in Halo 2. Halo 3 will release in Europe on September 26, 2007. Worldwide dates may vary slightly depending on local rules and conditions.

What does a release date mean to the team, aside from a concrete date when folks can go home to their wives and children? I chatted with Executive Producer Jonty Barnes, to see how announcing a release date affects Bungie.

Q: Jonty, describe what your day to day job at Bungie entails:

As Executive Producer on Halo 3, pretty much every day is different. Essentially at this point in the project all the hard-planned scheduling time is behind us and we’re no longer reevaluating or unblocking dependencies we’re moving into polish the game.

What this means is when I’m looking at the game now it’s a representative experience and working with the team to make targeted and iterative improvements.

Today’s world is more about design polish and using feedback from the Public Beta to make improvements. Plus fixing enough bugs and keeping the team sane.

Q: September 25 is the big day, does announcing the release date actually change anything internally for Bungie?

A: Nope not much for Bungie, that’s been the plan for months and months. The only thing it does however is make the end seem very, very real to people.

To be honest, the critics in the studio are those who drive and stress the team the most. External dates and announcements just bring home the excitement and expectation the public has for the game, and this makes the hard work feel worth it.

Q: Previously, making games at Bungie has been described as “trying to assemble a cathedral in a hurricane,” does this metaphor apply to Halo 3’s process? Give us your own, appropriately British and erudite metaphor to describe Halo 3’s development cycle this time?

A: Hmm… it’s more like a swarm of ants devouring a food mountain at a picnic with rain clouds heading towards us.

This time around the team is bigger and more coordinated, the goals are known but the scope is greater than we’re used to, and irrespective of being far more organized it’s not without chaotic elements looming… not least September 25th.

Q: In terms of snack foods, how crunchy is a Bungie Crunch?

A: Like a meteor hitting a sea of Doritos.

The concluding third of the Halo trilogy takes place on September 25, but other major events dot history's horizon. Here's a few, courtesy of the Internet.

1513 Vasco Nunez de Balboa is 1st European to see Pacific Ocean

1639 1st printing press in America

1926 Henry Ford announces 8 hour, 5-day work week

1956 The first trans-Atlantic telephone cable is put into service from Oban, Scotland to Clarenville, Newfoundland.

1970 Ringo releases his "Beaucoups of Blues" album

1992 "Barry Manilow's Showstoppers" opens at Paramount New York City

Enjoi.
 

Dunckel

Active Member
Jan 16, 2007
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i play every halo 2 every now and then. i got your friend request noob, but you are never on. anywho, if anyone else wants to ever play, the gamertag is dunckster.
 

SupraMario

I think it was the google
Mar 30, 2005
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To bad when this comes out for computer all you console FPS sissies are gonna get owned by us Mouse and WASD guys.

Let the pwnage begin!